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Devlog
All known issues
October 12, 2024
by
Charibo
1
- Blocking the walking memory as soon as he enters the map will cause him to walk into the church. This seems to have worked itself out through my tinkering, it's essentially the same code as before o...
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What is the player's goal?
October 12, 2024
by
Charibo
1
The church is dark and empty until a mechanism is activated. This is the central area where you will often pass through. To the left is a graveyard. The two left-most graves activate different things;...
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Current State and Focus
October 11, 2024
by
Charibo
1
As of now, this project is being put on the backburner. I feel like I've tapped it of ideas and worked myself into a point where I accept it in it's current state. It'll be changed to a prototype, as...
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